Keyboard on the current experience page
| Action | Key |
|---|---|
| Block | F |
| Crouch | C |
| Shift lock | Ctrl |
| Inventory | ~ |
| Drop item | Backspace |
Block is a timing tool after Version 2.0, not a panic button you hold forever. Crouch shrinks you at windows. Shift lock helps you orbit in a knife fight and should come off when you need a free camera to loot shelves. Open inventory in cover. Drop junk early so you do not equip an empty bottle by mistake.
Controller
| Action | Control |
|---|---|
| Hotbar | Bumpers |
| Drop item | D-pad down |
| Crouch | B |
| Shift lock | Y |
Tap bumpers once. Mashing skips the spear you wanted. Find the block control in your layout and practice it the same way as F.
Older listings
Some earlier public descriptions listed Left Shift for sprint, Left Ctrl for shift lock, and Delete to drop, with the console left stick for sprint. The English experience page read for this guide uses Backspace to drop and does not list sprint. If your client still shows the older keys, trust the client.
Mobile
Touch uses a move stick, look drag, and on-screen attack, jump, block, crouch, inventory, and drop controls. Exact art moves with the Roblox client. Post-2.0 notes say the mobile experience was dramatically improved, so re-test block and drop instead of assuming early-season mis-taps.
Drag an item outside the inventory screen to drop it, in addition to Backspace or d-pad down. Heals stack, which frees slots if you stop carrying four weak weapons.
A ten-minute drill
- Open and close inventory inside a building.
- Drop one junk item on purpose.
- Land one block before your third swing in the first fight.
- When a disaster cue starts, move before you sort the bag.
Bind mistakes are covered in combat.
